![opening maya model in zbrush](https://seattlepotent.weebly.com/uploads/1/2/3/8/123806611/496699279.jpg)
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Import files Maya 2022 to ZBrush - Basic ZBrush 2021ZBrush has a seamless integration with Maya for exporting maps and geometry. You can simply export your ZTool as a Maya ASCII file with all the appropriate. Go to the Zscript>Load button (or press CTRL+SHIFT+L) � From the browse window select the loadmacro. � A new button in the Tool menu will appear saying �import�+. Get them into Maya, plug them into the correct slots, set up your lights and start testing the renders. Because you have UVs, you can go back to.
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