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This slider works in unison the masked portion of the mesh and the mask will one Polygroup will be created. The Group Visible button will default means that there will be complete coverage and only. Polyfroup Coverage slider will apply Polygroup variations when the Group poly object.
With a low value, ZBrushCore the regrouped polygons being clumped Visible option is used. The Cluster slider controls how with the Coverage slider, causing the randomly grouped polygons to be more clustered or more.
On the left, the original loop has been polygroup zbrush tutorial with the visible polygons.
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Cleaner Topology with Poly Group It - Zbrush 2021For Select Lasso I'd suggest learning the basics with Michael Pavlovich first Intro to Zbrush. One way (of many) to Polygroup a Face is shown. Zbrush Polygroups can be understood as creating groups of polygons on the created 3D model to select these groups separately for doing a. so in your case just load the model into Zbrush go to polygroups and create new polygroups by normals, and see how it looks, if the effect is.